Bachelor of Computer Science (Multimedia & Game Development)
Developed and awarded by University of Wollongong, Australia.
It is rated 5 stars for student retention and getting a full-time job.
You can find UOW’s awards at
This programme provides:
- A combination of technologies on different operating systems
- An environment for creative thinking in multimedia design, computer graphics and animation, and multimedia computing
- Development of communication and management skills.
Events & Programme Briefings
Open House Programme Briefing - University of Wollongong, Bachelor of Computer Science (Digital Systems Security)/(Multimedia Game & Development)/Bachelor of Information Technology (Computing)
Come join us on Sat Sep 30 23:00:00 SGT 2017, Sat Sep 30 23:00:00 SGT 2017 - Sun Oct 01 00:00:00 SGT 2017, at SIM HQ, Clementi Road ...
Acquire skill set for multimedia career
3D movie and massive online games are some exciting products now possible with computer multimedia technology.
As the billion-dollar industry expands, multimedia producers, from film studios to game developers, advertising design shops and animation software houses, face a critical shortage of skilled, creative professionals. A diverse range of jobs in this industry awaits you on graduation.
Australian Computer Society (ACS)
The ACS has mutual recognition of qualifications with:
- Singapore Computer Society
- International Federation of Information Processing
- South East Asia Regional Computer Confederation
- Malaysia National Computer Confederation
- Seoul Accord – mutual recognition between ABEEK (Korea), ABET (US), BCS (UK), CIPS (Canada), HKIE (HK and China), IEET (Taiwan), JABEE (Japan)
Graduates can apply to enrol in the Bachelor of Computer Science (Hons) programme at Wollongong, Australia.
- Pick and choose the kind of digital creative work that can exploit and challenge your skill set and knowledge
- Lead in multimedia development projects
- Practise multimedia development at a professional level, bridging the gap between programmer and game story creator.
The programme is taught in Singapore, with UOW academics teaching in the final year
Mode of Delivery
The course is intensive and demanding but rewarding and achievable. Classes include face-to-face lectures, tutorials and lab sessions.
Classes in 3-hour blocks: 8:30 – 11:30am, 12noon – 3pm, or 3:30 – 6:30pm.
Intensive lectures in the final year will be delivered in a continuous block of seven days for each subject, and occasionally will be held on Saturday.
Students typically study two subjects in one session.
CSCI103 Algorithms and Problem Solving *
CSCI114 Procedural Programming *
CSCI124 Applied Programming*
STAT131 Understanding Variation and Uncertainty*
MATH121 Discrete Mathematics *
CSCI110 Introduction to W3 Technologies
ECTE182 Internet Technology
CSCI203 Algorithms and Data Structures
CSCI204 Object and Generic Programming in C++*
CSCI212 Interacting Systems *
CSCI222 Systems Development *
IACT201 Professional Practice and Ethics
CSCI235 Database Systems *
CSCI205 Software Development Methods & Tools
CSCI213 Java Programming & Applications
* Core subjects
CSCI236 3D Modelling and Animation
CSCI336 Computer Graphics
CSCI322 Systems Administration
CSCI346 Game Development
CSCI356 Game Engine Essentials
CSCI367 Multimedia Computing
Click HERE for description of modules
Maximum 3 times the duration for completion under a standard full-time load, subject to meeting ongoing course progression rules.
Minimum Class Size
Minimum class size to commence: 24 students. Students will be informed 1 month prior to class commencement
- 3 GCE ‘A’ level / 3 H2 passes plus 1 H1 pass with a minimum aggregate of 9 points where A=5, B=4, C=3, D=2, E=1 (for H1 apply half the value)*
- Diploma: 3-year diploma from local polytechnic or its equivalent.
*Minimum Aggregate scores in the qualifications mentioned are required for entry and will be assessed by UOW.
Applicants may be admitted to different credit exemptions based on their academic results.
For information on Overseas Qualifications, click HERE
Standard Entry (3 years) : S$32,314.00 for 23 modules, payable over 12 semesters
Year 1: 8 modules
Year 2: 8 modules
Fee per module: S$1003.13
Year 3: 6 modules
Fee per module: S$2033.00
Final Year Project (FYP): 1 module
Fee per module: S$4066.00
Course fee based on credit exemptions
0.5 Year credit exemption : S$28,301.50 for 19 modules, payable over 10 semesters
1 Year credit exemption : S$24,289.00 for 15 modules, payable over 8 semesters
1.5 Year credit exemption : S$20,276.50 for 11 modules, payable over 6 semesters
2 Year credit exemption : S$16,264.00 for 7 modules, payable over 4 semesters
All fees inclusive of prevailing GST (exclusive of text books)
Scholarships & Awards
Info-communications Development Authority of Singapore (IDA)
Exemptions are normally granted automatically to students with relevant background. Block exemptions may be granted to students with relevant diplomas from the local polytechnics and universities.
All modules previously studied will be evaluated and compared with the requirements of the student’s programme of study and a block exemption granted where appropriate.
To obtain maximum credit exemption, applicants must have GPA of 2.0 or more (out of 4.0). Applicants with GPA below 2.0 will be assessed on a case-by-case basis.
Click HERE for exemption table
Average teacher-student ratio 1:45
Assessment & Exams
Students are normally assessed by continuous assessment in the following form:
- Class tests
- Laboratory exercises
- Practical laboratory tests
- Tutorial exercises
Some assignments and presentations will be group-based. Assessment may have a minimum achievement requirement necessary to pass. Most modules have a final examination at the end of semester.
Students are to pass all subjects within the current year of study before proceeding to the next year of study. For modules with pre-requisites, students may be required to meet the pre-requisites before undertaking the modules.
Local students: 80%
International students: 90%
Award & Graduation
The Bachelor of Computer Science (Multimedia and Game Development) contain common subjects for Year 1 and 2 plus a 48-credit point programme in the final year which consists of 6 coursework subjects each worth 6 credit points and a final project worth 12 credit points.
On successful completion, graduates receive the Bachelor of Computer Science (Multimedia and Game Development) awarded by the University of Wollongong.